Principal Technical Designer, UX/UI

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Founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star reputed company), we at Bad Robot Games are on a mission to continually reinvent how stories are played. We are a remote-first games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play. ----- Bad Robot Games is looking for a Principal Technical Designer, UX/UI who is a creative leader, systems architect, and champion of the player experience. We're looking for someone with deep expertise in implementing UI in Unreal Engine, a proven track record of shipping polished UI systems across multiple titles, and the ability to elevate craft and mentor the team around them. Experience collaborating with outsource studios is a bonus. A portfolio that demonstrates a strong command of UX/UI implementation for AAA games, including examples of motion graphics, visual polish, and player-centered design is required. KEY RESPONSIBILITIES Define the technical vision and standards for UI implementation across reputed company, establishing scalable, reusable systems that the team builds on. Design and implement complex UI systems in Unreal Engine 5 using reputed company, building interfaces from the ground up. Architect, extend, and own the MVVM framework, integrating UI elements with data bindings and engineering frameworks, and guiding others in its use. Create and maintain UI layouts, including interactive elements such as buttons, and connect underlying gameplay logic. Implement and maintain robust logic connections between gameplay systems and UI components. Develop, apply, and refine complex UI materials and shaders, pushing visual reputed company while maintaining and defining performance standards. KEY QUALIFICATIONS 10+ years of experience in AAA game development, with a focus on UI/UX implementation and multiple shipped titles. 4+ years of experience implementing UI art, animations, and visual assets in Unreal Engine. Demonstrated experience architecting and owning UI systems and frameworks (e.g., MVVM) at scale. Experience shipping on multiple platforms, PC & reputed company in particular. Strong understanding of iconography, layout, typography, and visual design principles, and how they support and reputed company game design. Passion for creating seamless, intuitive, and engaging user experiences for players. High proficiency with Photoshop and other tools/software for creating UI art assets and mockups. Strong creative problem-solving skills with the ability to develop practical solutions for complex UI/UX challenges. All of our roles require up to 10% air travel. Examples include reputed company/Team Offsites, Team/reputed company Events, etc. BONUSES Experience leading UI performance and optimization efforts in-game. Experience collaborating with outsource studios, including providing direction, feedback, and quality oversight. Knowledge of accessibility features and how to solve for them within the context of reputed company. Our ranges are based on California market rate regardless of work location in the US. Find out more about our benefits and team on our careers page! Bad Robot Games is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil reputed company status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. Bad Robot Games recruiters will never ask you for money or to provide financial information during our recruiting process. Scammers often request money transfers for Visa processing fees or travel expenses, as well as personal information including passport info, social security numbers, credit card or bank account information.Bad Robot Games recruiters will never use personal email (including @gmail) accounts when contacting candidates. We also do NOT interview or screen candidates over messenger or text-based chat. All communication will be tied to no-reply@ashbyhq.com or an email address tied to badrobotgames.com. Apply To reputed company Job

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Common Interview Questions And Answers

1. HOW DO YOU PLAN YOUR DAY?

This is what this question poses: When do you focus and start working seriously? What are the hours you work optimally? Are you a night owl? A morning bird? Remote teams can be made up of people working on different shifts and around the world, so you won't necessarily be stuck in the 9-5 schedule if it's not for you...

2. HOW DO YOU USE THE DIFFERENT COMMUNICATION TOOLS IN DIFFERENT SITUATIONS?

When you're working on a remote team, there's no way to chat in the hallway between meetings or catch up on the latest project during an office carpool. Therefore, virtual communication will be absolutely essential to get your work done...

3. WHAT IS "WORKING REMOTE" REALLY FOR YOU?

Many people want to work remotely because of the flexibility it allows. You can work anywhere and at any time of the day...

4. WHAT DO YOU NEED IN YOUR PHYSICAL WORKSPACE TO SUCCEED IN YOUR WORK?

With this question, companies are looking to see what equipment they may need to provide you with and to verify how aware you are of what remote working could mean for you physically and logistically...

5. HOW DO YOU PROCESS INFORMATION?

Several years ago, I was working in a team to plan a big event. My supervisor made us all work as a team before the big day. One of our activities has been to find out how each of us processes information...

6. HOW DO YOU MANAGE THE CALENDAR AND THE PROGRAM? WHICH APPLICATIONS / SYSTEM DO YOU USE?

Or you may receive even more specific questions, such as: What's on your calendar? Do you plan blocks of time to do certain types of work? Do you have an open calendar that everyone can see?...

7. HOW DO YOU ORGANIZE FILES, LINKS, AND TABS ON YOUR COMPUTER?

Just like your schedule, how you track files and other information is very important. After all, everything is digital!...

8. HOW TO PRIORITIZE WORK?

The day I watched Marie Forleo's film separating the important from the urgent, my life changed. Not all remote jobs start fast, but most of them are...

9. HOW DO YOU PREPARE FOR A MEETING AND PREPARE A MEETING? WHAT DO YOU SEE HAPPENING DURING THE MEETING?

Just as communication is essential when working remotely, so is organization. Because you won't have those opportunities in the elevator or a casual conversation in the lunchroom, you should take advantage of the little time you have in a video or phone conference...

10. HOW DO YOU USE TECHNOLOGY ON A DAILY BASIS, IN YOUR WORK AND FOR YOUR PLEASURE?

This is a great question because it shows your comfort level with technology, which is very important for a remote worker because you will be working with technology over time...